This track is run very differnt from other tracks.  Feedback from real drivers has been it is as close as it has been in this game yet.  The reason for this is the new terrain design.  Get used to not PLYING a GAME when you RACE at Sharon.  It will separate the gamers from the racers for sure!!!!

Good Luck and keep it outta the nice new walls.


There is a ton of eye candy done at this track, a lot more than any other previous track we made for DTR2.  Most objects like the stands, walls, and over thirty haulers were added by hand!!!! This is one of the most complex edits to date for this game.  All credit goes to the 

DIRTWIZARD DESIGN TEAM
-Project lead-Flash24
-Head 3d Designer-Dave Ott
-Head Alpha Designer-Dave OTT
-Texture painting by
	Dave Ott
	Flash24
	Lyonharte
	TDR_DW

Deflect all questions to flash24@dirtwizard.net


V2.b will be released soon as a patch to repair the bad AI.


DO NOT REEDIT, REPOST, OR EXTRACT ANY OBJECTS FROM THIS TRACK or any attached files without written consent from a member of the Dirt Wizard Design Team!!!!!

If this track is found on sites other than DirtWizard approved sites, you will be asked once to remove them, the second time it goes to your web host.

Thank you and ENJOY!!!!!!!!!!!!!!!!!!!
